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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Diffused Energy [#161588]
Diffused Energy 
    Unlimited range
Instant cast   
Forms a pool of viscous electricity on the ground, periodically inflicting Nature damage to targets who remain in the pool.
Quick Facts
  • Added in 6.0.1


Buff
Diffused Energy 
Inflicts Nature damage.

3 seconds remaining
Spell details
FamilyGenericLeveln/a
Costn/aDuration3 seconds
Range50000 yards (Anywhere - Unlimited)SchoolNature
Cast TimeInstant castMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage ClassMagic
Effect #0Apply Aura: Periodic Damage
Value: 5 every 1 second
Value: 5 every 1 second on Heroic
Value: 5 every 1 second on Mythic+
Value: 5 every 1 second on Mythic (Dungeon)
Targets: Any
Mechanic: Infected
Effect #1Apply Aura: Mod Mechanic Damage Taken %
Value: 10%
Affected Mechanics: Infected
Targets: Any
Attributes - Usable while mounted
- Probably negative spell?
- Usable while sitting
- Doesn't break stealth
- Can target out-of-LoS targets
- Ignores resistances
- Spell cast forced triggered (castable while walking)
- Usable while stunned
- Usable while feared
- Usable while confused
- Don't turn during cast

and 4 other unknown attributes
Changelog (3)See also (2)
NameVersion (mouseover to see tooltip)
Diffused Energy (18379)
Diffused Energy (18297)
Diffused Energy (18179)