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NAME or ID  Show non-player spells

Rend and Tear [#162283]
99
Rend and Tear 
    40 yd range
Instant cast   
Leaps to a target, causing enemies within 7 yards to bleed for 10 Physical damage every 3 sec. and increasing damage taken from Rend and Tear by 10% for 30 seconds.
Darmac then leaps back, inflicting the same bleed when landing.
Quick Facts
  • Added in 6.0.1


Buff
Rend and Tear 
10 Physical damage taken every 3 sec. Damage taken from Rend and Tear increased by 10%.

30 seconds remaining
Spell details
FamilyGenericLeveln/a
Costn/aDuration30 seconds
Range40 yards (Long)SchoolPhysical
Cast TimeInstant castMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage Classn/a
Effect #0Apply Aura: Periodic Damage
Value: 10 every 3 seconds
Value: 7.23858 every 3 seconds on Normal
Value: 10.1336 every 3 seconds on Heroic
Value: 12.3124 every 2 seconds on Mythic (Raid)
Value: 3.61909 every 3 seconds on LFR
Targets: Nearby Enemy, Enemies in targeted area
Mechanic: Infected
Radius: 7 yards
Effect #1Apply Aura: Mod Mechanic Damage Taken %
Value: 10%
Value: 15% on Mythic (Raid)
Value: 5% on LFR
Affected Mechanics: Infected
Targets: Nearby Enemy, Enemies in targeted area
Radius: 7 yards
Attributes - Usable while mounted
- Usable while sitting
- Doesn't break stealth
- Can target out-of-LoS targets
- Does not necessarily need shapeshift
- Can only be cast on players
- Spell cast forced triggered (castable while walking)
- Can channel when moving
- Usable while stunned
- Usable while feared
- Usable while confused
- Castable while on vehicle
- Special speed calculation

and 9 other unknown attributes
Triggered by (2)Changelog (6)See also (13)
SpellFamily
Generic
Generic