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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Avalanche [#183088]
Avalanche 
    Melee range
1.1 sec cast   
Smashes the ground, inflicting 27 Physical damage to enemies in front of the caster. The impact of the blow causes rocks to fall on random ranged targets that inflict 14 Physical damage to enemies in the area of impact.
Quick Facts
  • Added in 7.0.1


Referenced spells:
- Avalanche
Spell details
FamilyGenericLeveln/a
Costn/aDurationn/a
Range5 yards (Combat)SchoolPhysical
Cast Time1.1 sec castMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage ClassMelee
Effect #0School damage
Value: 27
Value: 28.0438 on Normal
Value: 31.9333 on Heroic
Value: 45 on Mythic (Dungeon)
Damage School: Physical
Targets: TARGET_UNIT_CASTER_AREA_ENEMY_FRONT
Radius: 20 yards
Attributes - [Client-Side] Don't hide unit weapons in sheath
- Cannot be dodged/parried/blocked
- Usable while mounted
- Usable while sitting
- Can't be redirected
- Doesn't break stealth
- Can't be reflected
- Can target out-of-LoS targets
- Does not necessarily need shapeshift
- Can't trigger proc
- Does not put caster in combat
- Usable while feared
- Usable while confused
- Don't turn during cast
- Castable while on vehicle
- SPELL_ATTR7_NO_PUSHBACK_ON_DAMAGE

and 5 other unknown attributes
Used by (1)Changelog (3)See also (43)
CreatureLevelReactTypeZonePatchSpawns
Mightstone Breaker10 - 45A HHumanoid Neltharion's Lair7.0.3 11