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Use this script to see basic informations about spells + very complex info about them and their mechanics
Holy Prayer [#193703]
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- Added in 7.0.1
Spell details
Family | Generic | Level | n/a |
Cost | n/a | Duration | 8 seconds |
Range | 7 yards (Seven yards) | School | Physical |
Cast Time | 3 sec cast | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | n/a | GCD Category | n/a |
Damage Class | n/a | ||
Effect #0 | Open Object/Lock Skill value: 0 Lock Type: Open Targets: Gameobject | ||
Effect #1 | Dummy (server-side) Value: 0 Targets: Starting From Caster, Targets by DB Entry in Area Radius: 20 yards | ||
Effect #2 | Apply Aura: Periodically Trigger Spell Interval: 8 seconds Targets: Caster | ||
Attributes | - [Client-Side] Hidden from spellbook / aura bar - [Client-Side] Hide from combat log - [Client-Side] Don't hide unit weapons in sheath - Unaffected by invulnerability - Doesn't generate threat - Can target out-of-LoS targets - Spell can trigger even if triggered? - Can't trigger proc - Does not put caster in combat - Always hit - SPELL_ATTR4_ONLY_MELEE_PUSHBACK and 3 other unknown attributes |
Triggered by (1) | See also (16) |
Spell | Family |
Generic |