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Use this script to see basic informations about spells + very complex info about them and their mechanics
Defiant Strike [#195031]
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- Added in 7.0.1
Referenced spells:
- Defiant Strike
Spell details
Family | Generic | Level | n/a |
Cost | n/a | Duration | 5 seconds |
Range | 10 yards (Very Short) | School | Physical |
Cast Time | 1 sec cast | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | n/a | GCD Category | n/a |
Damage Class | n/a | ||
Effect #0 | Dummy (server-side) Value: 184517 Targets: Enemy | ||
Effect #1 | Apply Aura: Periodic dummy (Server Side) Value: 0 every 500 milliseconds Targets: Caster | ||
Effect #2 | SPELL_EFFECT_226 Value: 0 Targets: Caster | ||
Attributes | - [Client-Side] Show "ability" instead of "spell" - [Client-Side] Don't hide unit weapons in sheath - Channeled self - Doesn't generate threat - [Client-Side] Display spell name while channeling - Can't trigger proc - Does not put caster in combat - Always hit - SPELL_ATTR5_DONT_SHOW_AURA_IF_SELF_CAST - SPELL_ATTR7_NO_PUSHBACK_ON_DAMAGE and 3 other unknown attributes |
Used by (1) | Changelog (2) | See also (6) |
Creature | Level | React | Type | Zone | Patch | Spawns |
Seacursed Soulkeeper | 10 - 45 | A H | Humanoid | Helmouth Cliffs | 7.0.3 | 2 |