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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Defiant Strike [#195031]
Defiant Strike 
    10 yd range
1 sec cast   
Begins a dark march in a forward direction, swinging wildly. Each swing inflicts Physical damage to frontal enemies. After 3 swings, a final slam inflicts 41 Physical damage to enemies within 3.5 yards of the impact location.
Quick Facts
  • Added in 7.0.1


Referenced spells:
- Defiant Strike
Spell details
FamilyGenericLeveln/a
Costn/aDuration5 seconds
Range10 yards (Very Short)SchoolPhysical
Cast Time1 sec castMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage Classn/a
Effect #0Dummy (server-side)
Value: 184517
Targets: Enemy
Effect #1Apply Aura: Periodic dummy (Server Side)
Value: 0 every 500 milliseconds
Targets: Caster
Effect #2SPELL_EFFECT_226
Value: 0
Targets: Caster
Attributes - [Client-Side] Show "ability" instead of "spell"
- [Client-Side] Don't hide unit weapons in sheath
- Channeled self
- Doesn't generate threat
- [Client-Side] Display spell name while channeling
- Can't trigger proc
- Does not put caster in combat
- Always hit
- SPELL_ATTR5_DONT_SHOW_AURA_IF_SELF_CAST
- SPELL_ATTR7_NO_PUSHBACK_ON_DAMAGE

and 3 other unknown attributes
Used by (1)Changelog (2)See also (6)
CreatureLevelReactTypeZonePatchSpawns
Seacursed Soulkeeper10 - 45A HHumanoid Helmouth Cliffs7.0.3 2