Latest fixes
- (*) Occu'thar (today)
- (*) Shadow Labirynth (today)
- Pets (1d ago)
- Quaking (1d ago)
- Die by the Sword and Defensive ... (1d ago)
- Hi-Explosive Trap (1d ago)
Use this script to see basic informations about spells + very complex info about them and their mechanics
Dispersion [#201250]
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- Added in 7.0.1
Spell details
Family | Generic | Level | n/a |
Cost | n/a | Duration | n/a |
Range | 35 yards (Medium-Long) | School | Physical |
Cast Time | Instant cast | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | n/a | GCD Category | n/a |
Damage Class | n/a | ||
Effect #0 | Dummy (server-side) Value: 0 Targets: Caster | ||
Effect #1 | Trigger Spell Targets: Caster | ||
Effect #2 | Trigger Spell Targets: Caster | ||
Effect #3 | Trigger Spell Targets: Caster | ||
Effect #4 | Trigger Spell Targets: Caster | ||
Attributes | - Usable while dead - Can be cast on dead targets - Persists through death - Special speed calculation |
See also (11) |
Spell | Family |
Priest Shadow | |
Priest Shadow | |
Generic | |
Generic | |
Generic | |
Generic | |
Generic | |
Generic | |
Generic | |
Generic | |
Generic |