Latest fixes
- (*) Occu'thar (today)
- (*) Shadow Labirynth (today)
- Pets (1d ago)
- Quaking (1d ago)
- Die by the Sword and Defensive ... (1d ago)
- Hi-Explosive Trap (1d ago)
Use this script to see basic informations about spells + very complex info about them and their mechanics
Consumption [#205223]
Trait has 1 rank | ||||||||||||||||
- Added in 7.0.1
Spell details
Family | Death Knight (Artifact Trait - Blood) | Level | n/a |
Cost | n/a | Duration | n/a |
Range | 5 yards (Combat) | School | Physical |
Cast Time | Instant cast | Mechanic | n/a |
Cooldown | 45 s cooldown | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | 1.5 seconds | GCD Category | Normal |
Damage Class | Melee | ||
Effect #0 | Normalized Weapon Damage Value: 0 Targets: Enemies in Cone Radius: 8 yards | ||
Effect #1 | Weapon Damage % Value: 87% Damage School: Physical Targets: Enemies in Cone Radius: 8 yards | ||
Effect #2 | Dummy (server-side) Value: 100 | ||
Effect #3 | Dummy (server-side) Value: 12 | ||
Effect #4 | Dummy (server-side) Value: 14 | ||
Effect #5 | Trigger Spell Targets: Caster | ||
Attributes | - [Client-Side] Show "ability" instead of "spell" - [Client-Side] Don't hide unit weapons in sheath - Force melee combat - Requires main hand weapon and 1 other unknown attribute |