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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Conjure Spellsword [#214071]
Conjure Spellsword 
2 sec cast   
Conjures a weapon of arcane power for 46 seconds. The weapon periodically strikes at enemies, inflicting Arcane damage in a line.
Quick Facts
  • Added in 7.0.3


Referenced spells:
- Conjure Spellsword
Spell details
FamilyGenericLeveln/a
Costn/aDurationn/a
Rangen/aSchoolArcane
Cast Time2 sec castMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targets7
GCDn/aGCD Categoryn/a
Damage Classn/a
Effect #0Dummy (server-side)
Value: 214070
Targets: Starting From Caster, Nearby enemies
Radius: 100 yards
Attributes - [Client-Side] Don't hide unit weapons in sheath
- Cannot be dodged/parried/blocked
- Unaffected by invulnerability
- Can't be redirected
- Can't be reflected
- Doesn't generate threat
- Can target out-of-LoS targets
- Can't trigger proc
- Does not put caster in combat
- Always hit
- SPELL_ATTR7_NO_PUSHBACK_ON_DAMAGE

and 3 other unknown attributes
See also (4)