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Use this script to see basic informations about spells + very complex info about them and their mechanics
Conjure Spellsword [#214071]
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- Added in 7.0.3
Referenced spells:
- Conjure Spellsword
Spell details
Family | Generic | Level | n/a |
Cost | n/a | Duration | n/a |
Range | n/a | School | Arcane |
Cast Time | 2 sec cast | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | 7 |
GCD | n/a | GCD Category | n/a |
Damage Class | n/a | ||
Effect #0 | Dummy (server-side) Value: 214070 Targets: Starting From Caster, Nearby enemies Radius: 100 yards | ||
Attributes | - [Client-Side] Don't hide unit weapons in sheath - Cannot be dodged/parried/blocked - Unaffected by invulnerability - Can't be redirected - Can't be reflected - Doesn't generate threat - Can target out-of-LoS targets - Can't trigger proc - Does not put caster in combat - Always hit - SPELL_ATTR7_NO_PUSHBACK_ON_DAMAGE and 3 other unknown attributes |
See also (4) |
Spell | Family |
Generic | |
Generic | |
Generic | |
Generic |