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Use this script to see basic informations about spells + very complex info about them and their mechanics
Soul Cleave [#228477]
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Replaces Chaos Strike on Vengeance
Referenced spells:
- Soul Cleave
- Soul Cleave
Spell details
Family | Demon Hunter (Vengeance) | Level | 1 |
Cost | 30 Fury | Duration | n/a |
Range | 5 yards (Combat) | School | Physical |
Cast Time | Instant cast | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | 1.5 seconds | GCD Category | Normal |
Damage Class | Melee | ||
Effect #0 | Dummy (server-side) Value: 25 Targets: Enemy | ||
Effect #1 | Trigger Spell Delay: 0.3 seconds (300 ms) Targets: Caster | ||
Effect #2 | Dummy (server-side) Value: 2 Targets: Enemy | ||
Effect #3 | Heal Value: 0 Targets: Caster AttackPower coefficient: 50 % | ||
Effect #4 | Dummy (server-side) Value: 0 Targets: Caster AttackPower coefficient: 50 % | ||
Attributes | - [Client-Side] Show "ability" instead of "spell" - Not usable while shapeshifted/polymorphed - [Client-Side] Don't hide unit weapons in sheath - Force melee combat - Doesn't generate threat - Requires main hand weapon - Special speed calculation and 1 other unknown attribute |
Triggered by (1) | Explicitly procs (4) | Modified by (6) | Changelog (7) | See also (8) |
Spell | Family |
Demon Hunter |