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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Tear Rift [#239214]
Tear Rift 
    Unlimited range
Instant cast   
Tears a rift in reality, pulling in all players and inflicting Gravity Squeeze on any players who are too close to the rift.

Also, the missiles from Darkness of a Thousand Souls will be sucked into the rift rather than hitting the targeted player if that player is standing close enough to the rift to be affected by Gravity Squeeze.

Finally, rifts will also pull the pools of flame created by Flaming Orbs to them. When they reach the edge of the platform near the rift, the rift will suck in the flames, reducing the size of the flame patch over time.
Quick Facts
  • Added in 7.2.0

Spell details
FamilyGenericLeveln/a
Costn/aDurationn/a
Range50000 yards (Anywhere - Unlimited)SchoolShadow
Cast TimeInstant castMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage Classn/a
Effect #0Dummy (server-side)
Value: 0
Targets: Spell Destination
Attributes - Can't be redirected
- Can't be reflected
- Can target out-of-LoS targets
- Does not reset autoattack timers
Changelog (4)See also (17)
NameVersion (mouseover to see tooltip)
Tear Rift (23911)
Tear Rift (23910)
Tear Rift (23623)
Tear Rift (23578)