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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Power Drain [#241009]
Power Drain 
    60 yd range
Instant cast   
Drains an enemy's power, reducing their damage dealt by 90% for 20 seconds. The power travels into their nearest ally within 10 yds, increasing their damage done by 90%.
Quick Facts
  • Added in 7.2.0


Referenced spells:
- Stolen Power

Buff
Power Drain 
Damage done reduced by 90%. Power being transferred to the nearest ally.

20 seconds remaining
Spell details
FamilyGenericLeveln/a
Costn/aDuration20 seconds
Range60 yards (Huge Charge)SchoolArcane
Cast TimeInstant castMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage ClassMagic
Effect #0Apply Aura: Mod Damage Done %
Value: -90%
Affected Spell Schools: Physical, Holy, Fire, Nature, Frost, Shadow, Arcane
Targets: Enemy
Effect #1Apply Aura: Mod Size %
Value: -25%
Targets: Enemy
Effect #2Apply Aura: Periodically Trigger Spell
Interval: 500 milliseconds


Targets: Enemy
Attributes - [Client-Side] Don't hide unit weapons in sheath
- Cannot be dodged/parried/blocked
- Usable while mounted
- Usable while sitting
- Unaffected by invulnerability
- Can't be redirected
- Doesn't break stealth
- Can't be reflected
- Doesn't generate threat
- Can target out-of-LoS targets
- Does not necessarily need shapeshift
- Can only be cast on players
- Can't trigger proc
- Does not put caster in combat
- Always hit
- Spell cast forced triggered (castable while walking)
- Usable while stunned
- Usable while feared
- Usable while confused
- Castable while on vehicle
- SPELL_ATTR7_NO_PUSHBACK_ON_DAMAGE
- Special speed calculation

and 5 other unknown attributes
Changelog (2)See also (4)
NameVersion (mouseover to see tooltip)
Power Drain (23578)
Power Drain (23530)