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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Pulse Grenade [#247388]
Pulse Grenade 
Instant cast   
Quick Facts
  • Added in 7.3.0


Referenced spells:
- Pulse Grenade
Spell details
FamilyGenericLeveln/a
Costn/aDurationn/a
Rangen/aSchoolNature
Cast TimeInstant castMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage ClassMagic
Effect #0School damage
Value: 257
Value: 183.6 on Normal
Value: 257.488 on Heroic
Value: 348.168 on Mythic (Raid)
Value: 137.868 on LFR
Damage School: Nature
Targets: Starting From Caster, Nearby enemies
Radius: 3 yards
Effect #1Knockback
Vertical Speed: 100
Vertical Speed: 75 on Normal
Vertical Speed: 80 on Heroic
Vertical Speed: 100 on Mythic (Raid)
Vertical Speed: 70 on LFR
Horizontal Speed: 50
Horizontal Speed: 120 on Normal
Horizontal Speed: 125 on Heroic
Horizontal Speed: 150 on Mythic (Raid)
Horizontal Speed: 110 on LFR
Targets: Starting From Caster, Nearby enemies
Radius: 3 yards
Attributes - Usable while mounted
- Probably negative spell?
- Usable while sitting
- Can't be redirected
- Doesn't break stealth
- Can't be reflected
- Can target out-of-LoS targets
- Does not reset autoattack timers
- Cannot critically hit
- Can only be cast on players
- Can't trigger proc
- Ignores resistances
- Spell cast forced triggered (castable while walking)
- Usable while stunned
- [Client-Side] Hide duration
- Usable while feared
- Usable while confused
- Ignore damage percent mods

and 5 other unknown attributes
Triggered by AreaTrigger (3)See also (10)