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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Rapid Fire [#257044]
Rapid Fire 
Requires Bows, Guns, Crossbow
    40 yd range
Channeled   20 s cooldown
Shoot a stream of 7 shots at your target over 2 seconds, dealing a total of 7*0 (+38% AP) Physical damage.

Usable while moving.
Modifiers
Rapid Fire


Referenced spells:
- Rapid Fire
- Rapid Fire
- Rapid Fire

Buff
Rapid Fire 
Being targeted by Rapid Fire.

2 seconds remaining
Spell details
FamilyHunter (Marksmanship)Level20
Costn/aDuration2 seconds
Range40 yards (Long)SchoolPhysical
Cast TimeChanneledMechanicn/a
Cooldown20 s cooldownDispel Typen/a
Chargesn/aMax Targetsn/a
GCD1.5 secondsGCD CategoryNormal
Damage ClassRanged
Effect #0Dummy (server-side)
Value: 7
Targets: Enemy
Effect #1Apply Aura: Periodic dummy (Server Side)
Value: 40 every 330 milliseconds
Targets: Caster
Attributes - Requires ammo
- Not usable while shapeshifted/polymorphed
- Channeled target
- Channeled self
- Force melee combat
- [Client-Side] Display spell name while channeling
- Does not reset autoattack timers
- SPELL_ATTR4_ONLY_MELEE_PUSHBACK
- Tick at cast/buff apply
- Duration/Tick speed affected by haste
- Max duration affected by haste

and 2 other unknown attributes
Modified by (11)See also (39)
SpellFamily
Hunter
Tier 4 Marksmanship talent
Hunter
Tier 6 Marksmanship talent
Hunter
Marksmanship
Hunter
Beast Mastery
Hunter
Marksmanship
Hunter
Basic Hunter spell
Hunter
Tier 1 Marksmanship PvP talent
Hunter
Hunter
Hunter
Hunter