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Use this script to see basic informations about spells + very complex info about them and their mechanics
Kill Command [#259489]
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Referenced spells:
- Kill Command
Spell details
Family | Hunter (Survival) | Level | 11 |
Cost | n/a | Duration | n/a |
Range | 50 yards (Extended) | School | Physical |
Cast Time | Instant cast | Mechanic | n/a |
Cooldown | 6 s recharge time | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | 1.5 seconds | GCD Category | Normal |
Damage Class | n/a | ||
Effect #0 | Dummy (server-side) Value: 95 Targets: Enemy | ||
Effect #1 | Dummy (server-side) Value: 25 Targets: Enemy | ||
Effect #2 | Give Power Value: 15 Power Type: Focus Targets: Caster | ||
Effect #3 | Dummy (server-side) Value: 0 Targets: Caster | ||
Attributes | - [Client-Side] Show "ability" instead of "spell" - Not usable while shapeshifted/polymorphed - [Client-Side] Don't hide unit weapons in sheath - Cannot be dodged/parried/blocked - Force melee combat - Doesn't generate threat - [Client-Side] Don't display in aura bar - SPELL_ATTR3_DONT_DISPLAY_CHANNEL_BAR - Ignore caster auras and 6 other unknown attributes |
Scenario objective (2) | Criteria of tree (2) | Modified by (19) | See also (20) |
Scenario | Objective |
Combat Training | #8. Putting It All Together Use all your new abilities on the target dummy. |
Combat Training | #5. Pet, Attack! Learn about Kill Command. |