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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Kill Command [#259489]
Kill Command 
    50 yd range
Instant cast   6 s recharge time
Give the command to kill, causing your pet to savagely deal 95 Physical damage to the enemy.

Generates 15 Focus.
Modifiers
Kill Command


Referenced spells:
- Kill Command
Spell details
FamilyHunter (Survival)Level11
Costn/aDurationn/a
Range50 yards (Extended)SchoolPhysical
Cast TimeInstant castMechanicn/a
Cooldown6 s recharge timeDispel Typen/a
Chargesn/aMax Targetsn/a
GCD1.5 secondsGCD CategoryNormal
Damage Classn/a
Effect #0Dummy (server-side)
Value: 95
Targets: Enemy
Effect #1Dummy (server-side)
Value: 25
Targets: Enemy
Effect #2Give Power
Value: 15
Power Type: Focus
Targets: Caster
Effect #3Dummy (server-side)
Value: 0
Targets: Caster
Attributes - [Client-Side] Show "ability" instead of "spell"
- Not usable while shapeshifted/polymorphed
- [Client-Side] Don't hide unit weapons in sheath
- Cannot be dodged/parried/blocked
- Force melee combat
- Doesn't generate threat
- [Client-Side] Don't display in aura bar
- SPELL_ATTR3_DONT_DISPLAY_CHANNEL_BAR
- Ignore caster auras

and 6 other unknown attributes
Scenario objective (2)Criteria of tree (2)Modified by (19)See also (20)
ScenarioObjective
Combat Training#8. Putting It All Together
Use all your new abilities on the target dummy.
Combat Training#5. Pet, Attack!
Learn about Kill Command.