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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Energy Transfer [#263336]
Energy Transfer 
    300 yd range
Channeled   
Transfers the caster's Lightning energy to the target, returning it to life and granting it immunity to all damage.

Spell details
FamilyGenericLeveln/a
Costn/aDuration6 seconds
Range300 yards (300)SchoolPhysical
Cast TimeChanneledMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage ClassMagic
Effect #0Apply Aura: Periodic dummy (Server Side)
Value: 0 every 1 second
Targets: Nearby NPC
Attributes - [Client-Side] Hide from combat log
- [Client-Side] Don't hide unit weapons in sheath
- Channeled target
- [Client-Side] Don't display in aura bar
- Can be cast on dead targets
- Can target out-of-LoS targets
- Always hit
- Tick at cast/buff apply
- Can target possessed friends

and 2 other unknown attributes
See also (6)