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NAME or ID  Show non-player spells

Seed of Corruption [#27243]
Seed of Corruption 
10 Soul Shard   40 yd range
2.5 sec cast   
Embeds a demon seed in the enemy target that will explode after 12 seconds, dealing 0 (+50% SP) Shadow damage to all enemies within 10 yards and applying Corruption to them.

The seed will detonate early if the target is hit by other detonations, or takes SHADOW_SP * 50 / 100 damage from your spells.
Screenshot



Referenced spells:
- Seed of Corruption

Buff
Seed of Corruption   Magic
Embeded with a demon seed that will soon explode, dealing Shadow damage to the caster's enemies within 10 yards, and applying Corruption to them. The seed will detonate early if the target is hit by other detonations, or takes 0 damage from your spells.

12 seconds remaining
Spell details
FamilyWarlock (Affliction)Level27
Cost 10 Soul ShardDuration12 seconds
Range40 yards (Long)SchoolShadow
Cast Time2.5 sec castMechanicn/a
Cooldownn/aDispel TypeMagic
Chargesn/aMax Targetsn/a
GCD1.5 secondsGCD CategoryNormal
Damage ClassMagic
Effect #0Dummy (server-side)
Value: 50
Targets: Enemy
Effect #1Apply Aura: Periodic Damage
Value: 0 every 12 seconds
Targets: Spell Destination, Enemies in targeted area
Radius: 8 yards
Effect #2Apply Aura: Dummy aura (server-side)
Value: 0
Targets: Spell Destination, Enemies in targeted area
Radius: 8 yards
Proc Flags- Killed by agressor
- Kill target (in most cases need XP/Honor reward)
- Successful melee auto attack
- Taken damage from melee auto attack hit
- Successful attack by spell with melee damage class
- Taken damage by Spell that use melee weapon
- Successful Ranged auto attack
- Taken damage from ranged auto attack
- Successful Ranged attack by spell with ranged damage class
- Taken damage by Spell that use ranged weapon
- Successful Positive spell hit
- Taken Positive spell hit
- Successful Negative spell hit
- Taken Negative spell hit
- Successful Positive Magic spell hit
- Taken Positive Magic spell hit
- Successful Negative Magic spell hit
- Taken Negative Magic spell hit
- Successful do periodic (damage or healing, depending on hit type)
- Taken spell periodic (damage or healing, depending on hit type)
- Taken any damage
- On gameobject activation
- Successful main-hand spell & melee attacks
- Successful off-hand spell & melee attacks
- Died in any way
- On jump
- On enter combat
- On encounter start
Proc Chance100%
Attributes - Not usable while shapeshifted/polymorphed
- [Client-Side] Don't hide unit weapons in sheath
- Can proc triggered
- Duration/Tick speed affected by haste
- Don't reset periodic timer
- Send amount to client buff
- Max duration affected by haste

and 5 other unknown attributes
Modified by (22)Changelog (25)See also (12)