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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Blood Contract: Bloodshed [#292012]
Blood Contract: Bloodshed 
    100 yd range
2 sec cast   
Reagents:
   Crimson Ink (10), Viridescent Ink (5),
Distilled Water (5)
    
Summon an Avatar of Bloodshed to fight by your side while outdoors for 4 hours.


Buff
Blood Contract: Bloodshed 
An Avatar of Bloodshed is fighting by your side.

4 hours remaining
Spell details
FamilyGeneric (Inscription)Leveln/a
Costn/aDuration4 hours
Range100 yards (Vision)SchoolPhysical
Cast Time2 sec castMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage Classn/a
Effect #0Apply Aura: Periodically Trigger Spell
Interval: 5 seconds


Targets: Caster
Effect #1Remove Aura


Targets: Caster
Effect #2Remove Aura


Targets: Caster
Effect #3Remove Aura


Targets: Caster
Attributes - Trade/Profession spell
- Not usable while shapeshifted/polymorphed
- Usable while dead
- Usable while mounted
- Usable while sitting
- Unaffected by invulnerability
- Cannot cancel
- Doesn't break stealth
- Doesn't generate threat
- Can be cast on dead targets
- Can target out-of-LoS targets
- Does not necessarily need shapeshift
- Can't trigger proc
- Does not put caster in combat
- Persists through death
- Usable while stunned
- Tick at cast/buff apply
- Usable while feared
- Usable while confused
- Ignore caster auras
- Castable while on vehicle
- Can target invisible / stealthed

and 6 other unknown attributes
Triggered by (1)See also (1)
SpellFamily
Generic