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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Rapid Fire [#295291]
Rapid Fire 
Requires Bows, Guns, Crossbow
    45 yd range
Channeled   20 s cooldown
Shoot a stream of 10 shots at your target over 2 seconds, dealing a total of 10 Physical damage.

Each shot generates 1 Focus.

Usable while moving.


Referenced spells:
- Rapid Fire
- Rapid Fire

Buff
Rapid Fire 
Being targeted by Rapid Fire.

2 seconds remaining
Spell details
FamilyGenericLeveln/a
Costn/aDuration2 seconds
Range45 yards (Hunter (Long))SchoolPhysical
Cast TimeChanneledMechanicn/a
Cooldown20 s cooldownDispel Typen/a
Chargesn/aMax Targetsn/a
GCD1.5 secondsGCD CategoryNormal
Damage ClassRanged
Effect #0Dummy (server-side)
Value: 10
Targets: Enemy
Effect #1Apply Aura: Periodic dummy (Server Side)
Value: 40 every 275 milliseconds
Targets: Enemy
Attributes - Requires ammo
- [Client-Side] Don't hide unit weapons in sheath
- Channeled target
- Channeled self
- Force melee combat
- [Client-Side] Display spell name while channeling
- Does not reset autoattack timers
- SPELL_ATTR4_ONLY_MELEE_PUSHBACK
- Tick at cast/buff apply
- Duration/Tick speed affected by haste
- Max duration affected by haste

and 2 other unknown attributes
See also (39)
SpellFamily
Hunter
Marksmanship
Hunter
Marksmanship
Hunter
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Hunter
Hunter
Generic
Generic
Hunter
Hunter
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic