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Use this script to see basic informations about spells + very complex info about them and their mechanics
Rapid Fire [#295291]
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Referenced spells:
- Rapid Fire
- Rapid Fire
Buff
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Family | Generic | Level | n/a |
Cost | n/a | Duration | 2 seconds |
Range | 45 yards (Hunter (Long)) | School | Physical |
Cast Time | Channeled | Mechanic | n/a |
Cooldown | 20 s cooldown | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | 1.5 seconds | GCD Category | Normal |
Damage Class | Ranged | ||
Effect #0 | Dummy (server-side) Value: 10 Targets: Enemy | ||
Effect #1 | Apply Aura: Periodic dummy (Server Side) Value: 40 every 275 milliseconds Targets: Enemy | ||
Attributes | - Requires ammo - [Client-Side] Don't hide unit weapons in sheath - Channeled target - Channeled self - Force melee combat - [Client-Side] Display spell name while channeling - Does not reset autoattack timers - SPELL_ATTR4_ONLY_MELEE_PUSHBACK - Tick at cast/buff apply - Duration/Tick speed affected by haste - Max duration affected by haste and 2 other unknown attributes |
See also (39) |
Spell | Family |
Hunter Marksmanship | |
Hunter Marksmanship | |
Hunter | |
Generic | |
Generic | |
Generic | |
Generic | |
Generic | |
Generic | |
Generic | |
Generic | |
Generic | |
Generic | |
Generic | |
Generic | |
Generic | |
Generic | |
Generic | |
Generic | |
Hunter | |
Hunter | |
Generic | |
Generic | |
Hunter | |
Hunter | |
Generic | |
Generic | |
Generic | |
Generic | |
Generic | |
Generic | |
Generic | |
Generic | |
Generic | |
Generic | |
Generic | |
Generic | |
Generic | |
Generic |