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Use this script to see basic informations about spells + very complex info about them and their mechanics
Volatile Eruption [#307582]
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Referenced spells:
- Volatile Eruption
Spell details
Family | Generic | Level | n/a |
Cost | n/a | Duration | 24 days, 20 hours, 31 minutes, 23 seconds |
Range | n/a | School | Nature |
Cast Time | 20 sec cast | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | n/a | GCD Category | n/a |
Damage Class | Magic | ||
Effect #0 | School damage Value: 80 Damage School: Nature Targets: Starting From Caster, Nearby enemies Radius: 100 yards | ||
Effect #1 | Trigger Spell Delay: 0.5 seconds (500 ms) Targets: Caster | ||
Effect #2 | Apply Aura: Transform Into Model Value: 0 Creature: Invisible Man (100463) Targets: Caster | ||
Effect #3 | Dummy (server-side) Value: 20 Targets: Caster | ||
Attributes | - [Client-Side] Don't hide unit weapons in sheath - Cannot be dodged/parried/blocked - Usable while dead - Usable while mounted - Usable while sitting - Can't be redirected - Doesn't break stealth - Can't be reflected - Doesn't generate threat - [Client-Side] Don't display in aura bar - Can target out-of-LoS targets - Does not necessarily need shapeshift - Can only be cast on players - Can't trigger proc - Does not put caster in combat - Persists through death - Usable while stunned - Usable while feared - Usable while confused - Can target possessed friends - Castable while on vehicle - SPELL_ATTR7_NO_PUSHBACK_ON_DAMAGE and 6 other unknown attributes |
Triggered by (1) | See also (9) |
Spell | Family |
Generic |