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NAME or ID  Show non-player spells

Forgeborne Reveries [#326514]
Forgeborne Reveries 
Your $pri and Armor are increased by $% for each enchantment on your armor, up to $%.

Upon death your armor anchors your soul, allowing you to fight for an additional 10 seconds. During this time, your damage and healing done is reduced by 50% and you cannot receive healing. This effect can only occur once every 2 minutes.


Referenced spells:
- Forgeborne Reveries
- Soul Exhaustion
Spell details
FamilyGenericLevel60
Costn/aDurationn/a
Rangen/aSchoolShadow
Cast Timen/aMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage Classn/a
Effect #0Apply Aura: SPELL_AURA_PERIODIC_HASTE
Value: 0
Targets: Caster
Effect #1Apply Aura: Dummy aura (server-side)
Value: 0
Targets: Caster
Effect #2Apply Aura: Mod Stat %
Value: 0%
Stat: Strength, Agility, Intellect
Targets: Caster
Effect #3Apply Aura: Mod Resistance %
Value: 0%
Affected Spell Schools: Physical
Targets: Caster
Effect #4Apply Aura: Add Spell Modifier By Label - Flat
Value: 0
Spell Modifier: Effect #2 Value
Spell Label: 1185
Targets: Caster
Affected spells:
» Forgeborne Reveries
» Soul Exhaustion
Effect #5Apply Aura: Add Spell Modifier By Label - Flat
Value: 0
Spell Modifier: Effect #3 Value
Spell Label: 1185
Targets: Caster
Affected spells:
» Forgeborne Reveries
» Soul Exhaustion
Attributes - Passive spell
- Usable while dead
- Usable while mounted
- Usable while sitting
- Unaffected by invulnerability
- Doesn't break stealth
- Doesn't generate threat
- Can be cast on dead targets
- Can target out-of-LoS targets
- Does not necessarily need shapeshift
- Spell can trigger even if triggered?
- Can't trigger proc
- Does not put caster in combat
- Persists through death
- Can proc triggered
- Spell cast forced triggered (castable while walking)
- Usable while stunned
- Usable while feared
- Usable while confused
- Castable while on vehicle
- SPELL_ATTR11_ABSORB_FALL_DAMAGE

and 9 other unknown attributes
See also (9)