login

Latest fixes

Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Rune of Sanguination [#326801]
Rune of Sanguination 
Your Death Strike deals increased damage based on the target's missing health. When you fall below 35% Health, you heal for 48% of your maximum health over 8 seconds.

Can only occur once every 6 minutes.


Referenced spells:
- Rune of Sanguination
Spell details
FamilyDeath KnightLeveln/a
Costn/aDurationn/a
Rangen/aSchoolPhysical
Cast Timen/aMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage Classn/a
Effect #0Apply Aura: Proc Trigger Spell
Chance: 35% (Probably wrong, value may be used for something else, read spell tooltip)


Targets: Caster
Proc Flags- Taken damage from melee auto attack hit
- Taken damage by Spell that use melee weapon
- Taken damage from ranged auto attack
- Taken damage by Spell that use ranged weapon
- Taken Negative spell hit
- Taken Negative Magic spell hit
- Taken spell periodic (damage or healing, depending on hit type)
Proc Chance101%
Attributes - [Client-Side] Show "ability" instead of "spell"
- Passive spell
- [Client-Side] Hidden from spellbook / aura bar
- [Client-Side] Hide from combat log
- Only usable at night

and 3 other unknown attributes
Used by enchant (1)See also (3)
SpellEnchant nameFamily
Rune of SanguinationGeneric
Runeforging