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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Double Strike [#329745]
Double Strike 
    Melee range
Instant cast   1.5 s cooldown
Strike with both weapons, dealing low Physical damage twice.

The second strike is guaranteed to critically strike and applies Weakened to the target.


Referenced spells:
- Weakened
- Take to the Skies
Spell details
FamilyGenericLeveln/a
Costn/aDurationn/a
Range5 yards (Combat)SchoolPhysical
Cast TimeInstant castMechanicn/a
Cooldown1.5 s cooldownDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage ClassMelee
Effect #0Weapon Damage %
Value: 100%
Damage School: Physical
Targets: Enemy
Effect #1Trigger Spell


Delay: 0.5 seconds (500 ms)
Targets: Caster
Attributes - [Client-Side] Don't hide unit weapons in sheath
- Force melee combat

and 2 other unknown attributes
See also (10)