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NAME or ID  Show non-player spells

Destabilize [#351092]
99
Destabilize 
    Unlimited range
Instant cast   
The Hopebreaker channels destabilizing magic into afflicted targets, reducing movement speed by 5%, inflicting 0 Shadow damage every second and additionally absorbing healing equal to 10% of the target's health for 6 seconds. This effect stacks.


Referenced spells:
- Destabilize

Buff
Destabilize 
0 Shadow damage every second. Absorbs 1 healing. Movement speed reduced by 5%.

24 days, 20 hours, 31 minutes, 23 seconds remaining
Spell details
FamilyGenericLeveln/a
Costn/aDuration24 days, 20 hours, 31 minutes, 23 seconds
Range50000 yards (Anywhere - Unlimited)SchoolShadow
Cast TimeInstant castMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage ClassMagic
Effect #0Apply Aura: Periodic Damage
Value: 0 every 1 second
Value: 0.499424 every 1 second on Normal
Targets: Any
Effect #1Apply Aura: Heal School Absorb
Value: 1
Affected Spell Schools: Physical, Holy, Fire, Nature, Frost, Shadow, Arcane
Targets: Any
Effect #2Apply Aura: Decrease Run Speed %
Value: -5%
Targets: Any
Mechanic: Stun
Effect #3Dummy (server-side)
Value: 10
Attributes - Usable while mounted
- Usable while sitting
- Can't be redirected
- Doesn't break stealth
- Can't be reflected
- Can target out-of-LoS targets
- Ignores resistances
- Spell cast forced triggered (castable while walking)
- Usable while stunned
- Usable while feared
- Usable while confused
- Don't turn during cast
- Send amount to client buff

and 4 other unknown attributes
Triggered by (1)See also (10)
SpellFamily
Generic