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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Crusader Strike [#35395]
Crusader Strike 
Requires Melee weapon
11% of base Mana   Melee range
Instant cast   6 s recharge time
Strike the target for 0 Physical damage.

Generates 1 Holy Power. (76.5% AP)
Screenshot


Replaced by Hammer of the Righteous on Protection
Spell details
FamilyPaladin (Basic Paladin spell)Level1
Cost 11% of base ManaDurationn/a
Range5 yards (Combat)SchoolPhysical
Cast TimeInstant castMechanicn/a
Cooldown6 s recharge timeDispel Typen/a
Chargesn/aMax Targetsn/a
GCD1.5 secondsGCD CategoryNormal
Damage ClassMelee
Effect #0School damage
Value: 0
Damage School: Physical
Targets: Enemy
AttackPower coefficient: 76.5 %
Effect #1Give Power
Value: 1
Power Type: Holy Power
Targets: Caster
Attributes - Not usable while shapeshifted/polymorphed
- [Client-Side] Don't hide unit weapons in sheath
- Force melee combat
- [Client-Side] Don't display in aura bar
- Can target possessed friends

and 3 other unknown attributes
Triggered by (1)Scenario objective (2)Criteria of tree (2)Modified by (27)Changelog (31)
See also (40)
SpellFamily
Paladin