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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Shadowsteel Chains [#355504]
Shadowsteel Chains 
The Painsmith shackles targets with agonizing chains, inflicting 8 Fire damage every 1 sec for 35 seconds.

Shackled players inflict $?diff17[8 Fire damage every 1 sec. to allies within 3 yards.][40 Physical damage to allies within 3 yards and knock them away.]


Referenced spells:
- Shadowsteel Chains
- Shadowsteel Chains
- Shadowsteel Chains
- Shadowsteel Chains
Spell details
FamilyGenericLeveln/a
Costn/aDurationn/a
Rangen/aSchoolPhysical
Cast Timen/aMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targets2 (3 @ Mythic (Raid))
GCDn/aGCD Categoryn/a
Damage Classn/a
Effect #0Dummy (server-side)
Value: 212673
Value: 212673 on Mythic (Raid)
Targets: Starting From Caster, Nearby enemies
Radius: 300 yards
Effect #1Dummy (server-side)
Value: 0
Targets: Starting From Caster, Nearby enemies
Radius: 300 yards
Attributes - [Client-Side] Don't hide unit weapons in sheath
- Cannot be dodged/parried/blocked
- Usable while mounted
- Usable while sitting
- Unaffected by invulnerability
- Can't be redirected
- Doesn't break stealth
- Can't be reflected
- Doesn't generate threat
- Can target out-of-LoS targets
- Does not necessarily need shapeshift
- Can only be cast on players
- Can't trigger proc
- Does not put caster in combat
- Always hit
- Requires wand
- [Client-Side] Don't display range in tooltip
- Spell cast forced triggered (castable while walking)
- Usable while stunned
- Usable while feared
- Usable while confused
- Don't turn during cast
- Castable while on vehicle
- SPELL_ATTR7_NO_PUSHBACK_ON_DAMAGE

and 7 other unknown attributes
See also (7)