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NAME or ID  Show non-player spells

Unstable Core [#360458]
Unstable Core 
    150 yd range
Instant cast   
Carrying the Unstable Core reduces the player's movement speed by 50% and inflicts 4 Cosmic damage every 1 sec.

The Unstable Core can be Detonated when it is near the Vigilant Guardian.


Detonate
The Unstable Core detonates, inflicting 20% of the Vigilant Guardian's maximum health.
$?DIFF16[The detonation cancels Optimal Core Temperature and any affects of Overclocking.][]


Referenced spells:
- Detonate
- Unstable Core

Buff
Unstable Core 
4 Cosmic damage every 1 sec. Movement speed reduced by 50%. Bring this core to the Vigilant Guardian to Detonate it.

24 days, 20 hours, 31 minutes, 23 seconds remaining
Spell details
FamilyGenericLeveln/a
Costn/aDuration24 days, 20 hours, 31 minutes, 23 seconds
Range150 yards (Super Long)SchoolHoly, Nature, Shadow, Arcane
Cast TimeInstant castMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage ClassMagic
Effect #0Apply Aura: Control Vehicle
Seat: 0
Targets: Any
Effect #1Apply Aura: Dummy aura (server-side)


Targets: Any
Effect #2Apply Aura: Override Spells
Targets: Any
Effect #3Apply Aura: Decrease Run Speed %
Value: -50%
Targets: Any
Mechanic: Snare
Effect #4Apply Aura: Periodically Trigger Spell
Interval: 1 second
Chance: 4% (Probably wrong, value may be used for something else, read spell tooltip)


Targets: Any
Effect #5Apply Aura: Dummy aura (server-side)
Value: 0
Targets: Caster
Attributes - Not usable while shapeshifted/polymorphed
- Probably negative spell?
- Can't be reflected
- Doesn't generate threat
- Can target out-of-LoS targets
- Persists through death
- [Client-Side] Don't display range in tooltip
- Usable while stunned

and 2 other unknown attributes
Triggered by (1)See also (7)
SpellFamily
Generic