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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Hurl Herbal Remedy [#364696]
Hurl Herbal Remedy 
    100 yd range
Instant cast   
Hurl Feroz's herbal remedy. Lashers in the Catalyst Gardens struck by the effect will either return to a docile state or take 7 damage and become aggravated.


Referenced spells:
- Herbally Aggravated
Spell details
FamilyGenericLeveln/a
Costn/aDurationn/a
Range100 yards (Vision)SchoolNature
Cast TimeInstant castMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage Classn/a
Effect #0School damage
Value: 7
Damage School: Nature
Targets: Enemies in targeted area
Radius: 5 yards
Attributes - Usable while dead
- Usable while mounted
- Usable while sitting
- Unaffected by invulnerability
- Doesn't break stealth
- Can be cast on dead targets
- Can target out-of-LoS targets
- Does not necessarily need shapeshift
- Can't trigger proc
- Does not put caster in combat
- Persists through death
- Spell cast forced triggered (castable while walking)
- Usable while stunned
- Usable while feared
- Usable while confused
- Castable while on vehicle

and 6 other unknown attributes
Only usable in - Catalyst Gardens
Triggered by (1)
SpellFamily
Generic