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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Darkmoon Card: Greatness [#57345]
Darkmoon Card: Greatness 
When you heal or deal damage you have a chance to gain Greatness, increasing your Strength, Agility, or Intellect by 193 for 15 seconds. Your highest stat is always chosen.


Referenced spells:
- Strength
Spell details
FamilyGenericLeveln/a
Costn/aDurationn/a
Rangen/aSchoolPhysical
Cast Timen/aMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage Classn/a
Effect #0Apply Aura: Proc Trigger Spell
Value: 0
Targets: Caster
Proc Flags- Successful melee auto attack
- Successful attack by spell with melee damage class
- Successful Ranged auto attack
- Successful Ranged attack by spell with ranged damage class
- Successful Positive spell hit
- Successful Negative spell hit
- Successful Positive Magic spell hit
- Successful Negative Magic spell hit
- Successful do periodic (damage or healing, depending on hit type)
- On gameobject activation
Proc Chance35%
Attributes - Passive spell
- [Client-Side] Hidden from spellbook / aura bar
- Can proc triggered
- Amount scales with source Item Level

and 1 other unknown attribute
Used by items (4)Changelog (8)