Latest fixes
- (*) Occu'thar (today)
- (*) Shadow Labirynth (today)
- Pets (1d ago)
- Quaking (1d ago)
- Die by the Sword and Defensive ... (1d ago)
- Hi-Explosive Trap (1d ago)
Use this script to see basic informations about spells + very complex info about them and their mechanics
Revive Pet [#982]
| ||||||||||||
Spell details
Family | Hunter | Level | n/a |
Cost | 35 Focus | Duration | 3 seconds |
Range | n/a | School | Nature |
Cast Time | 3 sec cast | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | 1.5 seconds | GCD Category | Normal |
Damage Class | Magic | ||
Effect #0 | Revive Deat Pet Value: 100 Targets: Zone in front of caster Radius: 3 yards | ||
Effect #1 | Apply Aura: Dummy aura (server-side) Value: 0 Targets: Caster | ||
Attributes | - [Client-Side] Show "ability" instead of "spell" - Not usable while shapeshifted/polymorphed - Cannot cancel - Doesn't generate threat - Cannot be autocast by pet? - Can target out-of-LoS targets - SPELL_ATTR5_DONT_SHOW_AURA_IF_SELF_CAST and 2 other unknown attributes |
Triggered by (1) | Modified by (5) | Changelog (14) | See also (6) |
Spell | Family |
Generic |