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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Avalanche [#183100]
Avalanche 
    100 yd range
Instant cast   
Quick Facts
  • Added in 7.0.1


Referenced spells:
- Avalanche
Spell details
FamilyGenericLeveln/a
Costn/aDurationn/a
Range100 yards (Vision)SchoolPhysical
Cast TimeInstant castMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage Classn/a
Effect #0School damage
Value: 14
Value: 20 on Normal
Value: 29.3415 on Heroic
Value: 25 on Mythic (Dungeon)
Damage School: Physical
Targets: Spell Destination, Enemies in targeted area
Radius: 5 yards
Attributes - [Client-Side] Don't hide unit weapons in sheath
- Cannot be dodged/parried/blocked
- Usable while mounted
- Usable while sitting
- Can't be redirected
- Doesn't break stealth
- Can't be reflected
- Can target out-of-LoS targets
- Does not necessarily need shapeshift
- Can only be cast on players
- Can't trigger proc
- Does not put caster in combat
- Usable while stunned
- Usable while feared
- Usable while confused
- Don't turn during cast
- Castable while on vehicle
- SPELL_ATTR7_NO_PUSHBACK_ON_DAMAGE

and 3 other unknown attributes
Triggered by (1)Changelog (3)See also (43)
SpellFamily
Generic