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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Barrage [#120361]
Barrage 
Requires Bows, Guns, Crossbow
    50 yd range
Instant cast   
Quick Facts
  • Added in 5.0.4


Referenced spells:
- Barrage
Spell details
FamilyHunterLevel1
Costn/aDurationn/a
Range50 yards (Extended)SchoolPhysical
Cast TimeInstant castMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage ClassRanged
Effect #0Dummy (server-side)
Value: 8
Targets: Enemies in Cone
Radius: 50 yards
Effect #1School damage
Value: 0
Damage School: Physical
Targets: Enemies in Cone
Radius: 50 yards
AttackPower coefficient: 14.2 %
Attributes - Requires ammo
- Not usable while shapeshifted/polymorphed
- Force melee combat
- Does not reset autoattack timers
- Spell can trigger even if triggered?
- [Client-Side] Don't display range in tooltip
- Ignores resistances
- Spell cast forced triggered (castable while walking)
- SPELL_ATTR5_AOE_SPELL

and 4 other unknown attributes
Triggered by (1)Modified by (17)Changelog (21)See also (30)
SpellFamily
Hunter
Tier 6 Beast Mastery talent, Tier 2 Marksmanship talent