Latest fixes
- (*) Occu'thar (today)
- (*) Shadow Labirynth (today)
- Pets (1d ago)
- Quaking (1d ago)
- Die by the Sword and Defensive ... (1d ago)
- Hi-Explosive Trap (1d ago)
Use this script to see basic informations about spells + very complex info about them and their mechanics
Barrage [#120361]
| ||||||||||||||
- Added in 5.0.4
Referenced spells:
- Barrage
Spell details
Family | Hunter | Level | 1 |
Cost | n/a | Duration | n/a |
Range | 50 yards (Extended) | School | Physical |
Cast Time | Instant cast | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | n/a | GCD Category | n/a |
Damage Class | Ranged | ||
Effect #0 | Dummy (server-side) Value: 8 Targets: Enemies in Cone Radius: 50 yards | ||
Effect #1 | School damage Value: 0 Damage School: Physical Targets: Enemies in Cone Radius: 50 yards AttackPower coefficient: 14.2 % | ||
Attributes | - Requires ammo - Not usable while shapeshifted/polymorphed - Force melee combat - Does not reset autoattack timers - Spell can trigger even if triggered? - [Client-Side] Don't display range in tooltip - Ignores resistances - Spell cast forced triggered (castable while walking) - SPELL_ATTR5_AOE_SPELL and 4 other unknown attributes |
Triggered by (1) | Modified by (17) | Changelog (21) | See also (30) |
Spell | Family |
Hunter Tier 6 Beast Mastery talent, Tier 2 Marksmanship talent |