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Use this script to see basic informations about spells + very complex info about them and their mechanics
Hammer of the Righteous [#150627]
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- Added in 6.0.1
Referenced spells:
- Crusader Strike
Spell details
Family | Generic | Level | n/a |
Cost | n/a | Duration | n/a |
Range | 50000 yards (Anywhere - Unlimited) | School | Holy |
Cast Time | Instant cast | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | n/a | GCD Category | n/a |
Damage Class | Melee | ||
Effect #0 | Weapon Damage % Value: 35% Damage School: Holy Targets: Spell Destination, Enemies in targeted area Radius: 8 yards | ||
Effect #1 | Normalized Weapon Damage Value: 0 Targets: Spell Destination, Enemies in targeted area Radius: 8 yards | ||
Attributes | - Not usable while shapeshifted/polymorphed - [Client-Side] Don't hide unit weapons in sheath - Force melee combat - Spell can trigger even if triggered? - Always hit - [Client-Side] Don't display range in tooltip |
Triggered by (1) | Changelog (15) | See also (15) |
Spell | Family |
Generic |