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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Hyperlight Jolt [#350885]
99
Hyperlight Jolt 
    300 yd range
Instant cast   
So'leah unleashes a blast of energy through all players inflicting 15 Arcane damage in a line between each player and increasing damage taken from Hyperlight Jolt by 25% for 15 seconds.

Striking a relic with the blast disrupts its link with So'leah.


Buff
Hyperlight Jolt 
25% increased damage taken from Hyperlight Jolt.

15 seconds remaining
Spell details
FamilyGenericLeveln/a
Costn/aDuration15 seconds
Range300 yards (300)SchoolArcane
Cast TimeInstant castMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage ClassMagic
Effect #0School damage
Value: 15
Damage School: Arcane
Targets: Enemy
Mechanic: n/a
Effect #1Apply Aura: Mod Mechanic Damage Taken %
Value: 25%
Affected Mechanics:
Targets: Enemy
Attributes - Usable while mounted
- Probably negative spell?
- Usable while sitting
- Can't be redirected
- Doesn't break stealth
- Can't be reflected
- Can target out-of-LoS targets
- Ignores resistances
- Spell cast forced triggered (castable while walking)
- Usable while stunned
- SPELL_ATTR5_AOE_SPELL
- Usable while feared
- Usable while confused
- Don't turn during cast

and 3 other unknown attributes
See also (8)