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Use this script to see basic informations about spells + very complex info about them and their mechanics
Hyperlight Jolt [#350885]

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Buff
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Family | Generic | Level | n/a |
Cost | n/a | Duration | 15 seconds |
Range | 300 yards (300) | School | Arcane |
Cast Time | Instant cast | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | n/a | GCD Category | n/a |
Damage Class | Magic | ||
Effect #0 | School damage Value: 15 Damage School: Arcane Targets: Enemy Mechanic: n/a | ||
Effect #1 | Apply Aura: Mod Mechanic Damage Taken % Value: 25% Affected Mechanics: Targets: Enemy | ||
Attributes | - Usable while mounted - Probably negative spell? - Usable while sitting - Can't be redirected - Doesn't break stealth - Can't be reflected - Can target out-of-LoS targets - Ignores resistances - Spell cast forced triggered (castable while walking) - Usable while stunned - SPELL_ATTR5_AOE_SPELL - Usable while feared - Usable while confused - Don't turn during cast and 3 other unknown attributes |
See also (8) |
Spell | Family |
Generic | |
Generic | |
Generic | |
Generic | |
Generic | |
Generic | |
Generic | |
Generic |