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Use this script to see basic informations about spells + very complex info about them and their mechanics
Pin Down [#154951]
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- Added in 6.0.1
Referenced spells:
- Pin Down
- Pinned Down
Spell details
Family | Generic | Level | n/a |
Cost | n/a | Duration | n/a |
Range | 100 yards (Vision) | School | Physical |
Cast Time | Instant cast | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | 1 |
GCD | n/a | GCD Category | n/a |
Damage Class | n/a | ||
Effect #0 | Trigger Missile Chance: 1% (Probably wrong, value may be used for something else, read spell tooltip) Targets: Spell Destination Radius: 100 yards | ||
Attributes | - Usable while mounted - Usable while sitting - Doesn't break stealth - Doesn't generate threat - Can target out-of-LoS targets - Does not necessarily need shapeshift - Cannot critically hit - Can't trigger proc - Does not put caster in combat - Spell cast forced triggered (castable while walking) - Usable while stunned - Usable while feared - Usable while confused - Don't turn during cast - Castable while on vehicle - Special speed calculation and 3 other unknown attributes |
Used by (1) | Changelog (4) | See also (12) |
Creature | Level | React | Type | Zone | Patch | Spawns |
Beastlord Darmac <The Iron Claw> | 40 | A H | Humanoid | Blackrock Foundry | 6.0.1 | 1 |