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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Pinned Down [#154960]
Pinned Down 
    3 yd range
Instant cast   
Quick Facts
  • Added in 6.0.1


Referenced spells:
- Pin Down

Buff
Pinned Down 
Pinned down and unable to act! Suffering 16 Physical damage every 2 sec.

1 minute remaining
Spell details
FamilyGenericLeveln/a
Costn/aDuration1 minute
Range3 yards (Three Yards)SchoolPhysical
Cast TimeInstant castMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage Classn/a
Effect #0Apply Aura: Periodic Damage
Value: 16 every 2 seconds
Value: 11.9715 every 2 seconds on Normal
Value: 16.7601 every 2 seconds on Heroic
Value: 22.6259 every 1 second on Mythic (Raid)
Value: 5.98557 every 2 seconds on LFR
Targets: Starting From Caster, Nearby enemies
Mechanic: Bleed
Radius: 3 yards
Effect #1Apply Aura: Stun
Targets: Starting From Caster, Nearby enemies
Radius: 3 yards
Effect #2Apply Aura: Mechanic Immunity
Value: 1
Targets: Starting From Caster, Nearby enemies
Radius: 3 yards
Effect #3Apply Aura: Root
Targets: Starting From Caster, Nearby enemies
Radius: 3 yards
Attributes - Doesn't generate threat
- Can target out-of-LoS targets
- Cannot critically hit
- Can only be cast on players
- Can't trigger proc
- Does not put caster in combat
- Ignores resistances
- Spell cast forced triggered (castable while walking)
- Tick at cast/buff apply
- [Client-Side] Hide duration
- Don't turn during cast
- Special speed calculation

and 3 other unknown attributes
Used by (1)Changelog (5)See also (4)
CreatureLevelReactTypeZonePatchSpawns
Heavy Spear40A HUnspecified 6.0.1 0