Latest fixes
- (*) Occu'thar (today)
- (*) Shadow Labirynth (today)
- Pets (1d ago)
- Quaking (1d ago)
- Die by the Sword and Defensive ... (1d ago)
- Hi-Explosive Trap (1d ago)
Use this script to see basic informations about spells + very complex info about them and their mechanics
Pinned Down [#154960]
| ||||||||||||
- Added in 6.0.1
Referenced spells:
- Pin Down
Buff
| ||||
Family | Generic | Level | n/a |
Cost | n/a | Duration | 1 minute |
Range | 3 yards (Three Yards) | School | Physical |
Cast Time | Instant cast | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | n/a | GCD Category | n/a |
Damage Class | n/a | ||
Effect #0 | Apply Aura: Periodic Damage Value: 16 every 2 seconds Value: 11.9715 every 2 seconds on Normal Value: 16.7601 every 2 seconds on Heroic Value: 22.6259 every 1 second on Mythic (Raid) Value: 5.98557 every 2 seconds on LFR Targets: Starting From Caster, Nearby enemies Mechanic: Bleed Radius: 3 yards | ||
Effect #1 | Apply Aura: Stun Targets: Starting From Caster, Nearby enemies Radius: 3 yards | ||
Effect #2 | Apply Aura: Mechanic Immunity Value: 1 Targets: Starting From Caster, Nearby enemies Radius: 3 yards | ||
Effect #3 | Apply Aura: Root Targets: Starting From Caster, Nearby enemies Radius: 3 yards | ||
Attributes | - Doesn't generate threat - Can target out-of-LoS targets - Cannot critically hit - Can only be cast on players - Can't trigger proc - Does not put caster in combat - Ignores resistances - Spell cast forced triggered (castable while walking) - Tick at cast/buff apply - [Client-Side] Hide duration - Don't turn during cast - Special speed calculation and 3 other unknown attributes |
Used by (1) | Changelog (5) | See also (4) |
Creature | Level | React | Type | Zone | Patch | Spawns |
Heavy Spear | 40 | A H | Unspecified | 6.0.1 | 0 |