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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Sepsis [#347037]
Sepsis 


Referenced spells:
- Sepsis

Buff
Sepsis 
Allows 1 use of any Stealth ability.

5 seconds remaining
Spell details
FamilyRogueLevel48
Costn/aDuration5 seconds
Rangen/aSchoolNature
Cast Timen/aMechanicn/a
Cooldownn/aDispel Typen/a
Charges1Max Targetsn/a
GCDn/aGCD Categoryn/a
Damage Classn/a
Effect #0Apply Aura: Allow Affected Spells to be Used in Any Form/Stance
Targets: Caster
Spellpower coefficient: 25 %
Affected spells:
» Shadowstrike
» Sap
» Ambush
» Cheap Shot
» Pick Pocket
Proc Flags- Killed by agressor
- Kill target (in most cases need XP/Honor reward)
- Successful melee auto attack
- Taken damage from melee auto attack hit
- Successful attack by spell with melee damage class
- Taken damage by Spell that use melee weapon
- Successful Ranged auto attack
- Taken damage from ranged auto attack
- Successful Ranged attack by spell with ranged damage class
- Taken damage by Spell that use ranged weapon
- Successful Positive spell hit
- Taken Positive spell hit
- Successful Negative spell hit
- Taken Negative spell hit
- Successful Positive Magic spell hit
- Taken Positive Magic spell hit
- Successful Negative Magic spell hit
- Taken Negative Magic spell hit
- Successful do periodic (damage or healing, depending on hit type)
- Taken spell periodic (damage or healing, depending on hit type)
- Taken any damage
- On gameobject activation
- Successful main-hand spell & melee attacks
- Successful off-hand spell & melee attacks
- Died in any way
- On jump
- On enter combat
- On encounter start
Proc Chance101%
Attributes - Not usable while shapeshifted/polymorphed
- [Client-Side] Don't hide unit weapons in sheath
- Usable while sitting
- Doesn't generate threat
- Can't trigger proc
- Does not put caster in combat

and 4 other unknown attributes
See also (3)
SpellFamily
Rogue
Night Fae
Rogue
Generic