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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Soul Cleave [#228478]
Soul Cleave 
Requires One-Handed Axes, Two-Hand Axes, One-Handed Maces,
Two-Hand Maces, Polearms, One-Handed Swords, Two-Hand Swords,
???, Staves, Fist Weapons, Daggers
    Melee range
Instant cast   
Quick Facts
  • Added in 7.0.3


Referenced spells:
- Soul Cleave
Spell details
FamilyDemon HunterLeveln/a
Costn/aDurationn/a
Range5 yards (Combat)SchoolPhysical
Cast TimeInstant castMechanicn/a
Cooldownn/aDispel TypeMagic
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage ClassMelee
Effect #0School damage
Value: 0
Damage School: Physical
Targets: Enemies in Cone
Radius: 8 yards
AttackPower coefficient: 70.2 %
Effect #1Dummy (server-side)
Value: 5
Targets: Caster
Attributes - [Client-Side] Show "ability" instead of "spell"
- Not usable while shapeshifted/polymorphed
- [Client-Side] Don't hide unit weapons in sheath
- Force melee combat
- Spell can trigger even if triggered
- Spell can trigger even if triggered?
- Ignores resistances

and 3 other unknown attributes
Triggered by (1)Modified by (10)Changelog (7)See also (8)
SpellFamily
Demon Hunter
Vengeance