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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Stolen Power [#241010]
Stolen Power 
    10 yd range
Instant cast   
Quick Facts
  • Added in 7.2.0


Referenced spells:
- Power Drain

Buff
Stolen Power 
Damage done increased by 90%.

1 second remaining
Spell details
FamilyGenericLeveln/a
Costn/aDuration1 second
Range10 yards (Very Short)SchoolArcane
Cast TimeInstant castMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targets1
GCDn/aGCD Categoryn/a
Damage Classn/a
Effect #0Apply Aura: Mod Damage Done %
Value: 90%
Affected Spell Schools: Physical, Holy, Fire, Nature, Frost, Shadow, Arcane
Targets: Starting From Caster, Targets by DB Entry in Area
Radius: 10 yards
Effect #1Apply Aura: Mod Size %
Value: 50%
Targets: Starting From Caster, Targets by DB Entry in Area
Radius: 10 yards
Attributes - Usable while mounted
- Usable while sitting
- Can't be redirected
- Doesn't break stealth
- Can't be reflected
- Cannot target self
- Can target out-of-LoS targets
- Cannot critically hit
- Can only be cast on players
- Can't trigger proc
- Ignores resistances
- Spell cast forced triggered (castable while walking)
- SPELL_ATTR4_COMBAT_LOG_NO_CASTER
- Usable while stunned
- [Client-Side] Hide duration
- Usable while feared
- Usable while confused
- Don't turn during cast
- Ignore damage percent mods
- Special speed calculation

and 3 other unknown attributes
Triggered by (1)Changelog (2)See also (9)
SpellFamily
Generic