login

Latest fixes

Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Unstable Vita [#306257]
Unstable Vita 
    300 yd range
Instant cast   
Charges the target with storm energy, causing a surge of lightning every 7 seconds, which transfers Unstable Vita to the farthest available target. The streaking lightning inflicts 49 Nature damage, applies an application of Instability Exposure to all players in its path.

Each transfer consumes a stack of Unstable Vita.


Referenced spells:
- Instability Exposure
- Unstable Vita
Spell details
FamilyGenericLeveln/a
Costn/aDurationn/a
Range300 yards (300)SchoolNature
Cast TimeInstant castMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage ClassMagic
Effect #0School damage
Value: 49
Value: 65 on Mythic (Raid)
Damage School: Nature
Targets: Any Zone, Allieds in targeted area
Mechanic: n/a
Radius: 300 yards
Attributes - Usable while dead
- Usable while mounted
- Probably negative spell?
- Usable while sitting
- Can't be redirected
- Doesn't break stealth
- Can't be reflected
- Cannot target self
- Can target out-of-LoS targets
- Cannot critically hit
- Can't trigger proc
- Ignores resistances
- Spell cast forced triggered (castable while walking)
- SPELL_ATTR4_COMBAT_LOG_NO_CASTER
- Usable while stunned
- [Client-Side] Hide duration
- Usable while feared
- Usable while confused
- Can target untargetable targets
- Ignore damage percent mods
- SPELL_ATTR8_ATTACK_IGNORE_IMMUNE_TO_PC_FLAG

and 8 other unknown attributes
See also (10)