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Use this script to see basic informations about spells + very complex info about them and their mechanics
Unstable Vita [#306257]
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Referenced spells:
- Instability Exposure
- Unstable Vita
Spell details
Family | Generic | Level | n/a |
Cost | n/a | Duration | n/a |
Range | 300 yards (300) | School | Nature |
Cast Time | Instant cast | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | n/a | GCD Category | n/a |
Damage Class | Magic | ||
Effect #0 | School damage Value: 49 Value: 65 on Mythic (Raid) Damage School: Nature Targets: Any Zone, Allieds in targeted area Mechanic: n/a Radius: 300 yards | ||
Attributes | - Usable while dead - Usable while mounted - Probably negative spell? - Usable while sitting - Can't be redirected - Doesn't break stealth - Can't be reflected - Cannot target self - Can target out-of-LoS targets - Cannot critically hit - Can't trigger proc - Ignores resistances - Spell cast forced triggered (castable while walking) - SPELL_ATTR4_COMBAT_LOG_NO_CASTER - Usable while stunned - [Client-Side] Hide duration - Usable while feared - Usable while confused - Can target untargetable targets - Ignore damage percent mods - SPELL_ATTR8_ATTACK_IGNORE_IMMUNE_TO_PC_FLAG and 8 other unknown attributes |
See also (10) |
Spell | Family |
Generic | |
Generic | |
Generic | |
Generic | |
Generic | |
Generic | |
Generic | |
Generic | |
Generic | |
Generic |